Best R6 Siege Aimbot Settings: FOV, Smoothing and Hitboxes
The best aimbot settings for Rainbow Six Siege are a small FOV, high smoothing, a body or multipoint hitbox rather than head-only, and the team filter on. Siege is unforgiving: one headshot kills, fights are short, and every death comes with a killcam. That makes it a game where a well-tuned aimbot helps a lot and a badly tuned one gets you reported in a few rounds. This guide goes through each setting in R6 Vivid and R6 Phoenix and gives you starting configs for casual and ranked.
Why headshot rate matters in Siege
In Siege, a headshot kills in one bullet with nearly every gun. Most fights are decided by who lands the first head tap, so it is tempting to set the aimbot to head and leave it there.
The problem is that headshot percentage is one of the first things people look at when they suspect someone. It shows up in stat trackers, and the killcam shows exactly where your crosshair went. A good player has a high headshot rate, but they also miss, hit bodies, and trade. An account where nearly every kill is a headshot, with crosshair movement that snaps to heads around corners, looks like a cheater to anyone who checks.
So the goal is to hit heads often, but not every time, and to make the aim movement look like yours.
The settings
FOV
Aimbot FOV is the circle around your crosshair in which the aimbot will pick a target. In Siege most fights happen at close range through doors and holes, so even a small FOV covers a lot of useful space.
- Small FOV: only helps when you are already roughly on target. This is how a strong player looks.
- Large FOV: pulls your aim across the screen to people you did not see. On a killcam that looks like a flick to a target you had no reason to know about.
Both cheats can draw the FOV circle. Turn it on while you tune, then consider turning it off so it does not distract you.
Smoothing
Smoothing controls how quickly your aim moves to the target. Higher smoothing means slower, more human movement. Lower smoothing means instant snaps.
Siege fights are fast, so you might want low smoothing. Resist that. A snap to the head on a peek is the exact clip that gets shared. Start high and lower it in small steps until the aimbot helps without taking over. R6 Phoenix also has a sensitivity control alongside smoothness, which you can tune together.
Hitbox and multipoint
R6 Phoenix has hitbox selection, so you choose which part of the body to aim at. R6 Vivid has multipoint bones, which checks several points on the body and aims at the best one.
- For ranked, use a body hitbox, or multipoint so the aim spreads across the body. You will still get headshots from recoil and your own adjustments.
- Head-only is the fastest way to a suspicious headshot rate.
The glossary page on bone selection goes into more detail.
Aim filter (R6 Vivid)
R6 Vivid can pick targets by closest to crosshair or by distance. Closest to crosshair is the better default: the aimbot helps with the person you are already looking at, instead of turning you towards someone else in the room.
Aim keys
R6 Phoenix has two activation keys. A common setup is one key on your normal aim or fire button with a gentle config, and the second key on a side mouse button for moments when you need more help. Only holding the key when you mean to fight also stops the aimbot dragging your crosshair while you are droning, checking cams or placing utility.
Mark target (R6 Phoenix)
Mark target highlights the player the aimbot has locked. It is useful while learning how the FOV and hitbox behave. Once you trust your setup, you can leave it off.
Distance check
R6 Vivid has a distance check that limits how far away the aimbot will engage. Siege maps are tight, so a short distance covers almost every real fight while stopping long cross-map locks through windows, which stand out.
Team filter
R6 Vivid has a team filter so the aimbot ignores teammates. Keep it on. Shooting teammates in Siege can trigger reverse friendly fire, and a crosshair jumping to a teammate is a giveaway anyway. On R6 Phoenix, team check is part of the ESP settings.
Starting configs
These are starting points, not fixed numbers. Every player's sensitivity is different, so tune from here.
Casual and unranked
| Setting | Value |
|---|---|
| FOV | Small to medium |
| Smoothing | Medium |
| Hitbox | Multipoint (Vivid) or chest/head mix (Phoenix) |
| Aim filter | Closest to crosshair |
| Distance check | Short to medium |
| Team filter | On |
| Aim key | Hold to aim |
Ranked
| Setting | Value |
|---|---|
| FOV | Small |
| Smoothing | High |
| Hitbox | Body or multipoint, not head-only |
| Aim filter | Closest to crosshair |
| Distance check | Short |
| Team filter | On |
| Aim keys | Main key gentle, second key (Phoenix) only for clutches |
On R6 Vivid, save each one as a config and export it, so you can switch between casual and ranked in seconds. See the config glossary entry if you are new to this.
Pair the aimbot with ESP
The aimbot works better when you already know where people are. Skeleton ESP and a radar let you pre-aim common angles, so the aimbot only has to make small corrections, which is the least suspicious way to use it. Read the R6 ESP guide for setups.
Which cheat for aim?
- R6 Vivid: aim filter, smoothing, FOV, distance check, multipoint bones and team filter. Streamproof.
- R6 Phoenix: two activation keys, hitbox selection, adjustable FOV with circle, mark target, sensitivity and smoothness.
For the general theory that applies to every game, read legit aimbot settings. Before any session, check the status page, especially after a Siege patch.
Frequently asked questions
What is the best FOV for a Siege aimbot?
Small. Siege fights are close range, so a small FOV still covers most peeks, and it avoids flicks to targets you could not have seen.
Should I set the aimbot to head in Siege?
Not for ranked. Headshots kill instantly, so head-only gives you a headshot rate that stands out on stat trackers and killcams. Use a body hitbox or multipoint.
What does multipoint do?
It checks several points on the target's body and aims at the best one, so your hits are spread out naturally rather than always landing in the same spot.
Do these settings make the aimbot undetectable?
No. Settings lower the chance of being reported by other players. Detection is a separate question that depends on BattlEye, so check the status page before you play.